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laundry.c

/*
* IceBreaker
* Copyright (c) 2000 Matthew Miller <mattdm@mattdm.org> http://www.mattdm.org/
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
* for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 59
* Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/


#include <SDL.h>
#include <stdlib.h>
#include "icebreaker.h"
#include "globals.h"
#include "laundry.h"

static SDL_Rect laundrylist[MAXDIRTY];
static int laundrycount;

void initlaundry()
{
      laundrycount=0;
}


void soil(SDL_Rect r)
{ // makes stuff dirty, of course.
      if (laundrycount<MAXDIRTY) // it's good to have this check here, but
      {                          // since this is the most-used function in
                                 // the whole program, it might be worth removing
                                 // for production builds...
            laundrylist[laundrycount] = r;
            laundrycount++;
      }
      else
      {
            fprintf(stderr, "Too much dirty laundry!\n");
            exit(1);
      }
}

void clean()
{
      SDL_UpdateRects(screen, laundrycount, laundrylist);
      //SDL_UpdateRect(screen,0,0,0,0);
      laundrycount=0;
      
}

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